Add 서울시 성북구 화랑로 32길 146-37 한국예술종합학교 AT랩
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Demonstrated the interactive project "I love you, customer" showcasing real-time interaction technology.

Presented research on the fusion of Art and Psychology, demonstrating how technology can be used to measure and evoke complex human emotions.

Hosted the flagship showcase and conference "A.I x ART x HUMAN," exploring the ontological questions of AI in the creative process.

Conducted a special screening of the AI-native work "PULSE" and led an industry-shaping conference on AI cinematography.

Participated with three major works "I love you, Customer", "If Facing Object (Little) a", "Departure, Departed" showcasing the talent of the student research body.

"Scarecrow: rekindle" was featured in the Campus Exhibition, continuing the lab's long-standing relationship with the world’s leading media art festival.

"8pm and the cat" was officially selected for the Venice Immersive Competition, marking a historic achievement in the immersive media category.

"Fly to You" and "Pasi" were selected for the 'Beyond Reality' section at the 29th Bucheon International Fantastic Film Festival (BIFAN).

"Scarecrow: rekindle" won the Best Immersive Theatre Award, solidifying AT Lab's leadership in live-performance-based VR.

"Wind, Dream" was chosen as the Opening Film

산업계 전문가와 함께하는 학생 프로젝트 평가 및 진로 지원
"Fly to You" was the sole Korean selection in the XR Experience category, gaining significant attention from the North American tech-art market.

Successfully executed a convergence workshop reflecting the latest Generative AI trends, fostering a collaborative ecosystem between the nation's top artists and scientists.
Presented "Diamond Dust" and "Fly To You". Participation included technical demonstrations and poster presentations as part of the Global Culture Technology (CT) Talent Development Project.

Signed a strategic partnership to cooperate on the utilization of advanced studios and the cultivation of industry experts in the immersive technology sector.

Hosted an international conference titled "The Future of AI and Creation," exploring the evolving role of AI in the global creative economy.

Developed an AR exhibition based on a VR archive of a string quartet from the School of Music, integrated with Generative AI visuals.

Produced a VR archive and art film for the School of Dance's contemporary production "Departure, Departed", featuring traditional Korean music from the School of Korean Traditional Arts.

Successfully completed "Piagol Remix", a project selected through an internal competition to utilize state-of-the-art virtual production pipelines.

Official selection of the VR documentary "Fly To You", featuring a special screening and technical presentation.

Officially invited to showcase five groundbreaking VR works: "Diamond Dust", "Fly To You", "Pasi", "Redial", and "Ssitgim"

Spearheading the creation of advanced interdisciplinary musicals utilizing Spatial Computing and Generative AI.

Selected to lead a specialized program focused on training experts in XR content technology based on Generative and Emotion-Recognition AI.

Hosted a student support program to bridge the gap between academic research and the tech-content industry.

A 6-day intensive camp in February 2024 focused on film and game creation for incoming students from both elite institutions.
Organized with VA Corporation to select and support two winning projects with studio access, asset creation, and production funding.

Hosting an international conference under the theme "Creativity in the Age of Machine Art" to explore the future of artistic expression.

As part of a public media industry-academic project, showcasing immersive media art pieces—"Ssitgim," "PASI," and "Window"—to expand the meaning of communication beyond time and space.

Presenting five AT Lab-produced projects—"Breaking the Ice," "PassHass," "Frameless," "ASEA2023," and "The Places That Will Soon Disappear"—at the ACT Festival.

Upgrading 3D modeling and graphics of the VR film "SSITGIM" to enhance visual quality for global film festival submissions.

Showcasing five groundbreaking media art projects—"Breaking the Ice," "PassHass," "Frameless," "ASEA2023," and "The Places That Will Soon Disappear"—at the world-renowned festival.

Partnering to develop specialized education programs and cultivate industry-ready talents in virtual production.

Establishing an exchange agreement with VCU for remote collaborative classes and experimental fusion research.

Connecting 28 student feature-length projects with industry experts for evaluation and career support.

Following a 100% satisfaction rate in its debut year, the second annual collaborative camp was held for incoming students.

Produced as part of the Content One Campus project, this virtual production short film was directed by Taewan Jung (M.F.A.) with VA Corporation’s infrastructure support.

A 360° VR film of a Korean purification ritual, performed by Pansori Master Chae Soo-jung (School of Traditional Arts).

Showcasing the XR performance "Scarecrow AP" at the world-renowned CG conference.

Presenting the immersive XR performance "Scarecrow AP" at the KF Public Diplomacy Week.

Full 3D 360 Cinema "Red Eyes" was officially invited to the Immersive Competition category

The XR content "SAMUL" was officially invited to the Immersive category.

The first Korean university invited to showcase the metaverse ballet "Ballet Mécanique"

Supporting the technical advancement of the School of Dance’s VR ballet projects.

A media art exhibition co-hosted with the Korean Cultural Center in Osaka.

Developing digital therapeutics for anxiety through psychiatry-art fusion research.
Connecting industry experts for student project evaluations and career support.
Ranked in the top 80 to provide Giga-speed network services for advanced research.
A vertical cinema showcase co-produced by AT Lab and TikTok.

A hybrid entrance ceremony linking YouTube Live with a metaverse space.

Showcasing diverse creative works from 6 colleges on a metaverse platform.

An arts-tech fusion workshop held following the K'ARTS-KAIST MOU.

A creative collaboration between AT Lab and TikTok.

Invited by the Ministry of Science and ICT to showcase the metaverse performance "SCARECROW H" at Korea’s first metaverse expo.

The first hybrid metaverse performance in Korea, featuring a sold-out two-week run.

"Scarecrow VRC" won its third international award for Best Technical Innovation in Beijing.

The VR cinema "Red Eyes" won the Audience Award with acclaim for its ambitious SF action.

Screening 7 short-form films from the K-Arts & TikTok partnership in the "Indie Expanded" section.

The first Korean interactive metaverse performance, "Scarecrow VRC," showcased at UNESCO.

Cultivating next-generation talents through research in AI actors and metaverse performances.

Showcasing 12 creative short-form projects from the K-Arts and TikTok industry-academic partnership.
